The interview process consisted of 6 interviews, 3 of which were fully technical. The overall process took around 2 months.
The interviewers were always very kind and nice, and they would give you enough time to think and explain your answers. The whole process went smoothly thanks to my recruiter, Alberto Amador, who always kept me updated and answered any questions I had.
Overall, the experience was positive, but one must prepare well in order to pass. A strong passion for the project applying for is highly valued.
Tell me about yourself. Why do you want to work for EA/on this game? Favorite and least favorite C++ features, etc.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.