The interview process is very formal: campus interview, phone interview, then onsite.
You will need to accomplish a paper test onsite, followed by a lunch and a group interview.
All interviewers are very nice and professional. The test is hard to finish in time, so plan it and do your best.
The onsite test is unexpected.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.