The interview process consisted of two interviews: one one-hour and one thirty-minute interview.
Both were technical and personal; however, the questions were not too tough, just general data structures and algorithms.
Q: How would I be a good fit for this role?
The following metrics were computed from 15 interview experiences for the Electronic Arts Software Engineer role in United States.
Electronic Arts's interview process for their Software Engineer roles in United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Electronic Arts's Software Engineer interview process in United States.