The interview process consisted of a call with the recruiter, a call with the hiring manager, and finally a panel interview with 5 different people. The panel interview included coding exercises, discussion of work experience, architecture discussions, and a chance for questions.
Everyone I spoke to was nice and informative, and after my panel interview, I felt pretty good about my chances.
The recruiter emailed me, letting me know they weren't going to give me an offer without any further explanation. I tried responding to his email and calling him, asking for feedback, but he never responded.
I put a lot of time into the interview process and made it to the final step, so I feel like some feedback is the least that they could do. I thought the interviews went well and still have no idea why I didn't receive an offer.
Various coding questions done over Zoom.
The following metrics were computed from 15 interview experiences for the Electronic Arts Software Engineer role in United States.
Electronic Arts's interview process for their Software Engineer roles in United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Electronic Arts's Software Engineer interview process in United States.