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Software Engineer Interview Experience - United States

November 1, 2015
Negative ExperienceNo Offer

Process

Went through 3 phone screens. The first 2 were great; I just chatted with the interviewers about my past experience. They also asked me hypothetical questions about testing games and how I would diagnose a problem that users report, which was fun because I got to work through some scenarios.

The 3rd phone screen was with a hiring manager, and they asked 2 coding questions. It caught me completely off guard because she pretty much didn't talk through the whole thing.

My past experience was that the interviewer would work together with you and prompt you in the right direction if you spoke your thoughts when solving the problem. This interviewer didn't attempt to give me feedback on anything I was doing, didn't say anything while I was talking through my thought process, and stayed quiet through the whole thing. It was extremely awkward and uncomfortable.

Questions

Strings and array questions

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Interview Statistics

The following metrics were computed from 15 interview experiences for the Electronic Arts Software Engineer role in United States.

Success Rate

13%
Pass Rate

Electronic Arts's interview process for their Software Engineer roles in United States is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive47%
Neutral27%
Negative27%

Candidates reported having good feelings for Electronic Arts's Software Engineer interview process in United States.

Electronic Arts Work Experiences