Lots of perks and a great community to work in. Everyone is friendly and willing to help, especially co-ops/interns and new grads. The cafeteria is amazing, with lots of recreational options as well for during your lunch break and after work.
The crunch time on games teams can get pretty rough sometimes, especially since many titles are yearly releases, but at least it's usually predictable.
My process was a little weird, since I was redirected from another process that also took place with Electronic Arts (for a .NET Software Engineer - Full Stack role that didn't turn out). Regarding the ASE role, since I had already been contacted in
Took a 30-minute phone interview.
I received a phone call in July after applying in May for a position I didn't even apply to, but it aligned well with my skill set. The recruiter informed me that someone would contact me the next day to schedule an interview time. I did receive a ca
My process was a little weird, since I was redirected from another process that also took place with Electronic Arts (for a .NET Software Engineer - Full Stack role that didn't turn out). Regarding the ASE role, since I had already been contacted in
Took a 30-minute phone interview.
I received a phone call in July after applying in May for a position I didn't even apply to, but it aligned well with my skill set. The recruiter informed me that someone would contact me the next day to schedule an interview time. I did receive a ca