Industry Exposure: Gained firsthand experience in AAA game development and an inside look at how EA operates.
Skill Development: Improved attention to detail, learned QA methodologies, and became proficient with testing tools like JIRA or DevTrack (depending on what was used).
Networking Opportunities: Worked alongside talented developers, designers, and other testers, which was great for professional connections.
Flexible Environment: The team culture was generally supportive, and being surrounded by fellow gamers made the work enjoyable.
Contract Limitations: As a contractor, benefits and job stability were limited compared to full-time roles.
Repetitive Tasks: Testing could sometimes be monotonous, especially during long hours of regression testing.
Workload Variability: Crunch periods were intense, with extended hours leading up to major milestones.
The online assessment was easy, only with theoretical software testing questions. The first interviewer was nice; the second one was unconcerned. No online coding was required in the whole process.
First, you get called to schedule an interview and some details about the job, such as salary and work hours. The interview is a 30-minute video call on Zoom, where you get asked some simple questions.
Initial HR screening: talking about experience and personality. Followed by a technical interview with someone from QA, strictly about what games I play, what bugs I have encountered, and if I reported them. Bad offer: long shift with long commute,
The online assessment was easy, only with theoretical software testing questions. The first interviewer was nice; the second one was unconcerned. No online coding was required in the whole process.
First, you get called to schedule an interview and some details about the job, such as salary and work hours. The interview is a 30-minute video call on Zoom, where you get asked some simple questions.
Initial HR screening: talking about experience and personality. Followed by a technical interview with someone from QA, strictly about what games I play, what bugs I have encountered, and if I reported them. Bad offer: long shift with long commute,