Some people are great to work with and will help others grow.
Those who have been there a long time are not proactive. When you try to be proactive, they try to trip you up and punish you.
Questions around improving items have to be positive and never negative.
Management likes to micromanage while not understanding anything about the industry.
Get individuals who have done the work before to be in those positions, not those who are burned out and don't want to do it anymore. I heard from more than one person that, "Yeah, I used to animate, do art, or code, but I don't want to even try anymore."
- Coding Interviews: I usually like coding interviews. My experience with EA interviewers was unpleasant. First, a virtual whiteboard was used with no syntax highlighting nor runtime. Come on EA, we are in 2021! An interviewer was focusing on usele
There were only 2 rounds. The first was with the manager, more of a behavioral round, and the second was with an engineer about technical questions. There were no coding questions involved, as they don't like to do it.
Three to four technical interviews, and then moved to California for on-site. There were about five rounds there.
- Coding Interviews: I usually like coding interviews. My experience with EA interviewers was unpleasant. First, a virtual whiteboard was used with no syntax highlighting nor runtime. Come on EA, we are in 2021! An interviewer was focusing on usele
There were only 2 rounds. The first was with the manager, more of a behavioral round, and the second was with an engineer about technical questions. There were no coding questions involved, as they don't like to do it.
Three to four technical interviews, and then moved to California for on-site. There were about five rounds there.