gaming industry. They are super sharp and creative people. There is a great work-life balance outside of crunches for launch.
Silos. Politics. Crunches (it's possible to avoid with proper project management!).
Hire fewer people managers and more engineers.
5 interviews. Interviews have been scheduled in advance, which simplified planning. All were extremely detailed and organized. First interview was with Talent Acquisition for triage and discussing the role and team, benefits, and general working at
I was referred by an employee. Submitted my resume. Had three phone interviews: two technical and one cultural fit. Then an on-site interview, which covered both tech and soft skills. Received an offer letter within a week.
Initial briefing + 3 round interview. The initial briefing was around 30 minutes and was mostly formalities, intended to inform me of how the rest of the interview would go. Each of the following rounds was about an hour, where the interviewers wou
5 interviews. Interviews have been scheduled in advance, which simplified planning. All were extremely detailed and organized. First interview was with Talent Acquisition for triage and discussing the role and team, benefits, and general working at
I was referred by an employee. Submitted my resume. Had three phone interviews: two technical and one cultural fit. Then an on-site interview, which covered both tech and soft skills. Received an offer letter within a week.
Initial briefing + 3 round interview. The initial briefing was around 30 minutes and was mostly formalities, intended to inform me of how the rest of the interview would go. Each of the following rounds was about an hour, where the interviewers wou