If you can handle the pace, nothing beats working on games!
Obviously, the pace of work can get a bit heavy for some people.
Two phone interviews: first with HR, then a technical interview. Then come in for an in-person interview for 4 hours with 4 different people: 2 tech, 1 manager, and lastly HR.
Many-tiered process involving interview after interview with recruiters, managers, team members... stick with it. EA discards applicants without the tenacity to stay engaged and proactive in their hiring process.
The hiring process is similar to most companies. Firstly, HR scheduled a phone interview with the lead of the project. The interview was short, likely spanning 15 minutes. After clearing the interview, they scheduled a face-to-face technical intervi
Two phone interviews: first with HR, then a technical interview. Then come in for an in-person interview for 4 hours with 4 different people: 2 tech, 1 manager, and lastly HR.
Many-tiered process involving interview after interview with recruiters, managers, team members... stick with it. EA discards applicants without the tenacity to stay engaged and proactive in their hiring process.
The hiring process is similar to most companies. Firstly, HR scheduled a phone interview with the lead of the project. The interview was short, likely spanning 15 minutes. After clearing the interview, they scheduled a face-to-face technical intervi