Electronic Arts is a very creative environment.
Knowledge sharing is imbued into the corporate culture, which results in studios from around the world contributing new techniques and technologies to a central knowledge base.
Long hours at times. Despite the fact that they have a pretty poor public reputation for this, they do care about keeping the number of hours down. It's just that unfortunately, they always seem to get into a position where the project is late, there are technical challenges, and then here comes the crunch time.
Invest in project management techniques.
I don't know what the answer is, but the current mode of operation isn't working so well.
I completed a technical interview via phone with 7 engineers. After I passed that interview, I was flown in for an all-day on-site interview with 13 different people. After that, I received a verbal offer, with a written offer coming 3 months later,
There was a phone interview, followed by an in-person interview by a panel of three interviewers. Two were managers and one was a technical lead. The questions were fair and interesting, given it was for a new graduate position. They responded in a t
EA values technical skills, but they believe adaptability is more important. They would prefer to hire an engineer with potential and good social skills, rather than a top programmer with a cocky attitude.
I completed a technical interview via phone with 7 engineers. After I passed that interview, I was flown in for an all-day on-site interview with 13 different people. After that, I received a verbal offer, with a written offer coming 3 months later,
There was a phone interview, followed by an in-person interview by a panel of three interviewers. Two were managers and one was a technical lead. The questions were fair and interesting, given it was for a new graduate position. They responded in a t
EA values technical skills, but they believe adaptability is more important. They would prefer to hire an engineer with potential and good social skills, rather than a top programmer with a cocky attitude.