Good benefits, a great field, and cool people to work with.
Long hours are seen as the "Galactic Empire" of the gaming industry.
Focus on quality
Initially, I got an HR call to verify the candidate's previous work experience and competencies. This was followed by a telephonic technical interview, during which many questions related to Objective-C, C++, OpenGL, and gameplay programming were ask
EA values technical skills, but they believe adaptability is more important. They would prefer to hire an engineer with potential and good social skills, rather than a top programmer with a cocky attitude.
The process included a phone screening and an in-person timed test written by EA. This test included various questions on programming and video game design as it pertains to the usage of limited hardware, such as a console dev kit, along with some ot
Initially, I got an HR call to verify the candidate's previous work experience and competencies. This was followed by a telephonic technical interview, during which many questions related to Objective-C, C++, OpenGL, and gameplay programming were ask
EA values technical skills, but they believe adaptability is more important. They would prefer to hire an engineer with potential and good social skills, rather than a top programmer with a cocky attitude.
The process included a phone screening and an in-person timed test written by EA. This test included various questions on programming and video game design as it pertains to the usage of limited hardware, such as a console dev kit, along with some ot