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Above average game studio

Software Engineer II
Former Employee
Worked at Electronic Arts for less than 1 year
July 13, 2011
Los Angeles, California
4.0
RecommendsNo CEO Opinion
Pros

Great managers, opportunity to work on AAA products. Lots of interesting work and solid support systems.

Cons

It's easy to get lost in the masses and end up being treated like a dispensable commodity.

I once heard a Senior Development Director say something like the following: "Unreal Engineers are a dime a dozen."

What he meant was that qualified gaming engineers with Unreal experience were easy to find and hire. This wasn't supported by the amount of time and effort it took them to hire qualified Unreal engineers.

My impression was that he didn't see the value of the engineers already on staff; he saw them as a commodity to be bought and discarded when he no longer had a use for them.

Advice to Management

For gaming studios, EA's managers are definitely above average, but their corporate leadership could benefit from deeper contact with the rest of the staff.

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Electronic Arts Interview Experiences