Taro Logo

What was, and what could have been

Software Engineer III
Former Employee
Worked at Electronic Arts for 6 years
January 14, 2020
Orlando, Florida
2.0
Doesn't RecommendPositive OutlookDoesn't Approve of CEO
Pros

When I first started, it was a fun place to work with people who cared about what they were building and, more importantly, would allow innovation and autonomy.

People on my immediate team were competent and fun to work with.

The company is not going anywhere, as long as the FIFA license stays in place. God knows they can't rely on IP.

Cons

Leadership teams are beyond incompetent (from a web engineering perspective).

Constant "re-organizations" for upper management (to justify their roles with the company) waste so much time and effort that could be spent on building amazing things.

NO vision for the products.

Every product town hall turns into a social justice seminar when it should be spent advising on company health and what new things are going to be built.

The web team at EA has become run by people who have no business being in their roles. It takes years to get any kind of project out the door, and once they do, the leadership team tries to distance themselves from the failures and pawn them off on the engineers and lower product teams. They then go into "re-organization and re-branding" mode in an attempt to save face and then spend another couple years trying to release a product that is neither innovative nor even relevant in the scope of the industry, and longer.

Instead of talking about how to fix the lack of vision on the product, every town hall devolves into complaining about social justice issues, like what EA is doing about gender fluid profiles. Management spends too much time catering to things that don't matter and providing lip service to exciting things that never materialize.

Pay is not the best for the job you are doing. They rely on their name to attract people, but the better engineers always end up leaving for something better.

Advice to Management

Stop the endless parade of upper management that is not producing. Take a hard look at the people you have and what they bring to the company and start PRODUCING something of value for both the end users and the employees you still have.

Was this helpful?

Electronic Arts Interview Experiences