Take more time thinking about EA's future, as the game industry is not in a good state. EA needs breakthroughs as badly as making money.
Two rounds of interviews. One personal and the other technical. Google Doc but for coding setup, so you can make changes to the code and they see it in real time.
One phone screening interview, then an on-campus interview. The problem is not difficult. It includes some whiteboard coding and design problems. But the attitude of some interviewers is very bad! Most questions are the same as from "Cracking the Cod
Fairly easy compared to others. The interviewer doesn't go deep into questions; he just surfaces the concepts. One question was to plot a circle using random numbers. I answered it using a square, and the tech stack used there was Elasticsearch, Logs
Two rounds of interviews. One personal and the other technical. Google Doc but for coding setup, so you can make changes to the code and they see it in real time.
One phone screening interview, then an on-campus interview. The problem is not difficult. It includes some whiteboard coding and design problems. But the attitude of some interviewers is very bad! Most questions are the same as from "Cracking the Cod
Fairly easy compared to others. The interviewer doesn't go deep into questions; he just surfaces the concepts. One question was to plot a circle using random numbers. I answered it using a square, and the tech stack used there was Elasticsearch, Logs