One phone screening interview, then an on-campus interview. The problem is not difficult. It includes some whiteboard coding and design problems. But the attitude of some interviewers is very bad! Most questions are the same as from "Cracking the Coding Interview."
You can find most of the questions in Cracking the Coding Interview.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.