Good pay and benefits.
Beautiful campus and great culinary.
High turnover tends to squeeze out every drop of energy from new hires.
I worked 12+ hours a day on a migration project, with my tenure under a year. Initially, there was one other more experienced developer on the project, but they were moved to another team and never replaced. The deadlines were not shifted accordingly.
As I was new to the company and still getting used to the codebase, I had difficulty meeting deadlines that were set when there were two developers on the project. Instead of first talking to me directly about their concerns with my deadlines, the project managers went straight to my manager. (The epic guidelines ask to go to the manager after talking to a team member if things don't improve).
I finished development on the migration project by myself on time, while also working on fixing bugs that caused escalations from customers. Yet, I did not "meet expectations" because my manager was of the opinion that I asked for help too often during the escalations, but didn't communicate that I needed help during the migration project.
When asked to describe Epic's culture, please give an actual answer, not "it's the company motto."
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,