I really enjoy the projects I get to work on. There’s a lot of interesting coding problems, and it rarely gets boring.
I also like the other people on my team. People are really helpful and almost always willing to answer questions, which is a great part of the culture.
The other thing I like is flexibility. I get a lot of choice with what areas I get to focus on, which is nice.
Epic does expect people to work a lot of hours and it is a pretty heavy workload, which can be very stressful. It’s not uncommon to have to work pretty late every now and then.
This, added with the fact that vacation time is less than other tech companies, can contribute to a lot of burnout among Epic employees.
Another thing is that Epic has a very top-down structure. Upper management isn’t always responsive to employees’ concerns.
For example, Epic's response to the COVID-19 pandemic has consistently been dragging its feet on doing the right thing. They were slow to allow work from home and planned to force employees back to campus until made to do otherwise by health officials.
The messaging has been slow, confusing, and inadequate, making many people very frustrated with upper leadership.
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,