Great campus -- it's sure no cubicle farm where you could be working. Fun and smart people. Rewarding work (it's not always fun, but rarely are jobs always fun). Good competitive pay. Some roles travel a lot; others don't.
The process can get in the way, but it's not too bad. It's a big company that needs to sell products and make money, so everything can't be freeform and up to the individual. It's challenging building enterprise-class applications. If you didn't know that going in, you weren't paying attention.
Campus isn't growing fast enough to accommodate the new employees.
All of the healthcare knowledge can make your head spin.
There are too many meetings in some roles; people forget how to get things done without a meeting some days.
Some roles travel a lot; some don't.
Listen to your team. Teach. Don't just manage.
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,
I had to take a lot of tests and had a phone interview where I talked about my past projects. The tests were hours long and took a long time.
30-minute phone screen, then an OA around 4 hours long. The OA had mental math, but also a few LeetCode-type problems. They were not very difficult if you studied common patterns and implementation.
One single virtual interview after a multihour OA. The interview was 4 hours long, but only ~2 hours was actual interview stuff. The rest was two presentations from different people about life at Epic. The 2 hours of interview included a case study,