Fun and open environment;
Projects that are not inspiring. Company mission which does not excite.
I applied through a recruiter to London. First, there was a phone interview. The next step was a four-day-long test. I had to implement a game similar to Candy Crush in C++ using SDL. I wrote the code in Xcode. I assumed that since they use C++ onl
I went to the studio to take part in an on-site game coding test. It went from 11 a.m. to 5 p.m. There was a lunch with some studio staff. At the end of the test, there was a discussion about the code with some studio staff.
The process is done through an online platform where you need to film yourself answering the questions. You also need to complete a development test and play some games. They don't provide any feedback, and it's a very cold process.
I applied through a recruiter to London. First, there was a phone interview. The next step was a four-day-long test. I had to implement a game similar to Candy Crush in C++ using SDL. I wrote the code in Xcode. I assumed that since they use C++ onl
I went to the studio to take part in an on-site game coding test. It went from 11 a.m. to 5 p.m. There was a lunch with some studio staff. At the end of the test, there was a discussion about the code with some studio staff.
The process is done through an online platform where you need to film yourself answering the questions. You also need to complete a development test and play some games. They don't provide any feedback, and it's a very cold process.