Hardly any overtime; good perks; awesome office with an on-site gym.
Terrible tech which is enforced on developers. As a developer, you have nothing to say regarding the tools you will use. Those decisions are made by business-oriented people who haven't made a game in years and clearly have no understanding of working in a game team anymore.
Senior leadership changes their mind every year, usually making more and more ridiculous decisions. This ended up in a mass exodus from the London studio in 2017.
Listen to your people. If you see that not a single person in the studio agrees with decisions that are made, then you're clearly doing something wrong.
I applied on King's careers page in late October. As stated, applications would not be scanned until December 9th, which was the deadline. I was contacted via email a week later, and an online interview was set up for two weeks after that. The inter
I didn't make it any further, but the process was fun. After it was over, they called me to give me feedback about why they hadn't progressed my application further and encouraged me to try again. It feels like they are improving on those bad recrui
I applied through a recruiter to London. First, there was a phone interview. The next step was a four-day-long test. I had to implement a game similar to Candy Crush in C++ using SDL. I wrote the code in Xcode. I assumed that since they use C++ onl
I applied on King's careers page in late October. As stated, applications would not be scanned until December 9th, which was the deadline. I was contacted via email a week later, and an online interview was set up for two weeks after that. The inter
I didn't make it any further, but the process was fun. After it was over, they called me to give me feedback about why they hadn't progressed my application further and encouraged me to try again. It feels like they are improving on those bad recrui
I applied through a recruiter to London. First, there was a phone interview. The next step was a four-day-long test. I had to implement a game similar to Candy Crush in C++ using SDL. I wrote the code in Xcode. I assumed that since they use C++ onl