Benefits, learning opportunities, stable business.
There is little creative work day to day. Lot of customer support, on-call duty, and dealing with the consequences of scale and poor architecture of the product.
I applied through a recruiter. The process took six months. It initially started with a recruiter. It seemed like I got a match with a team and interviewed with the project manager. Then I had four rounds over the course of a week with engineers on
Linear and simple. No problems during the process, everything was normal. HR was available, and the technical interview was non-invasive. Positive experience, nothing negative to report. Three calls and a proposal. Cordial staff.
The process was a recruiter call and a technical phone screen focused on deep GPU fundamentals, including the GPU lifecycle, architecture, contention, and performance. I was also asked to explain Radix Sort and GPU behavior details.
I applied through a recruiter. The process took six months. It initially started with a recruiter. It seemed like I got a match with a team and interviewed with the project manager. Then I had four rounds over the course of a week with engineers on
Linear and simple. No problems during the process, everything was normal. HR was available, and the technical interview was non-invasive. Positive experience, nothing negative to report. Three calls and a proposal. Cordial staff.
The process was a recruiter call and a technical phone screen focused on deep GPU fundamentals, including the GPU lifecycle, architecture, contention, and performance. I was also asked to explain Radix Sort and GPU behavior details.