Great benefits. Work to play ratio is awesome. Great teams. Pretty solid.
From one of the many Microsoft game studios.
If you are a contractor, it can be absolutely demoralizing and burn you out.
Most will never move beyond contract.
It can be very convoluted with the amount of sub-teams there are.
I had five interviews: four technical and one cultural. Each interview was one hour long and conducted one after the other. At least one of the questions was way over my head, but I felt no shame in asking questions and admitting what I didn’t know.
They start with a technical screen. If you pass, they set up a panel of four interview loops. This is usually one day with back-to-back sessions. The recruiter should follow up afterwards.
The entire portion was 3 hours long, with 3 different interviewers. The interview was very professional and respectful. All interviewers adjusted each question asked and even elaborated on uncertainties.
I had five interviews: four technical and one cultural. Each interview was one hour long and conducted one after the other. At least one of the questions was way over my head, but I felt no shame in asking questions and admitting what I didn’t know.
They start with a technical screen. If you pass, they set up a panel of four interview loops. This is usually one day with back-to-back sessions. The recruiter should follow up afterwards.
The entire portion was 3 hours long, with 3 different interviewers. The interview was very professional and respectful. All interviewers adjusted each question asked and even elaborated on uncertainties.