I was asked to implement a 4-bit priority encoder using basic gates. If I wanted to add one more bit, how many gates would I need to add? Then, I was asked to implement an SR flip-flop using D flip-flops—first with asynchronous Set, and then with asynchronous Reset.
I was asked to implement a 4-bit priority encoder using basic gates. If I wanted to add one more bit, how many gates would I need to add?
Then, I had to implement an SR flip-flop using D flip-flops—first with asynchronous Set, and then with asynchronous Reset.
The following metrics were computed from 2 interview experiences for the Nvidia Formal Verification Engineer role in Tel Aviv-Yafo, Israel.
Nvidia's interview process for their Formal Verification Engineer roles in Tel Aviv-Yafo, Israel is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Nvidia's Formal Verification Engineer interview process in Tel Aviv-Yafo, Israel.