Competitive, a powerhouse of AI. Employee-centric, as there were no to very few layoffs, even during the worst phase at NVIDIA.
Few company outings. I don't think there are any other than this.
The interview consisted of 3 rounds. We discussed projects and past work experience. There were a few aptitude problems, which were not very difficult. The interviewers were mostly interested in the candidate's approach. They were nice and profession
I was asked to implement a 4-bit priority encoder using basic gates. If I wanted to add one more bit, how many gates would I need to add? Then, I was asked to implement an SR flip-flop using D flip-flops—first with asynchronous Set, and then with asy
After the HR call, they set up a technical interview. This is an ordinary technical interview process, lasting 2 hours with 3 technical questions about digital design. In the interview, they discuss the company and the role, and then they ask about
The interview consisted of 3 rounds. We discussed projects and past work experience. There were a few aptitude problems, which were not very difficult. The interviewers were mostly interested in the candidate's approach. They were nice and profession
I was asked to implement a 4-bit priority encoder using basic gates. If I wanted to add one more bit, how many gates would I need to add? Then, I was asked to implement an SR flip-flop using D flip-flops—first with asynchronous Set, and then with asy
After the HR call, they set up a technical interview. This is an ordinary technical interview process, lasting 2 hours with 3 technical questions about digital design. In the interview, they discuss the company and the role, and then they ask about