I had a phone interview arranged through a recruiter on LinkedIn.
I had a phone interview with a member from the Tegra Mobile Platform team. Though he was looking for people with experience in performance tuning (which I did not have), he liked my resume and forwarded it to another team member.
Then I had another interview, and the interviewer was very nice and friendly. He gave me a brief description of his work at Nvidia for about 15 minutes. He then moved on to my resume and asked a couple of questions regarding a graphics project that I had built. Finally, he asked me two problems, and my interview was over.
Given two numbers, a and b, we have an averaging function (a+b)/2. This function won't work under certain cases.
I was supposed to tell the case and also how to handle it.
Given an unsigned char c, swap every two bits of it.
The following metrics were computed from 2 interview experiences for the Nvidia Graphics Software Engineer role in Santa Clara, California.
Nvidia's interview process for their Graphics Software Engineer roles in Santa Clara, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Nvidia's Graphics Software Engineer interview process in Santa Clara, California.