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PARALLEL COMPUTING SOFTWARE ENGINEER Interview Experience

March 12, 2015
Positive ExperienceNo Offer

Process

The process was long and grueling, consisting of:

  • 3 phone interviews
  • 2 programming tests
  • A 6-hour onsite with lots of technical questions

It was also exciting in how much I learned. I received a rejection notice about 10 days after the onsite.

Questions

Lots of questions about:

  • GPU architecture
  • Fundamental parallel algorithms
  • Big-O work/cost efficiency analysis

General questions about considerations needed to optimize code on a hardware/operating system level (e.g., how does instruction-level parallelism work? how does virtual memory work?).

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Interview Statistics

The following metrics were computed from 1 interview experience for the Nvidia PARALLEL COMPUTING SOFTWARE ENGINEER role in United States.

Success Rate

0%
Pass Rate

Nvidia's interview process for their PARALLEL COMPUTING SOFTWARE ENGINEER roles in the United States is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive100%
Neutral0%
Negative0%

Candidates reported having very good feelings for Nvidia's PARALLEL COMPUTING SOFTWARE ENGINEER interview process in United States.

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