Fun domain, great business outlook, great WLB, unlimited PTO, smart colleagues, supportive culture, good visibility across the org, great pay for the gaming industry, mostly all cash comp.
Mediocre product management, pay one notch below FAANG.
The hard part of the interview process is that it is quite long; each of the individual interviews felt fair. Prior to the final round of interviews, there are: * A values interview * A quick take-home assignment * A technical interview that
I had a call with a recruiter and we discussed next steps. It was pretty much the standard get-to-know-you, "why do you want to work here?", etc. Then came the usual coding rounds. I ended up getting a job elsewhere and decided not to move forward.
You have six interviews. The first couple are by phone. The final one is a day of interviews in front of multiple panels. Make sure you study the game itself, as they do tend to hire people who actively play their game. This is no easy feat; they
The hard part of the interview process is that it is quite long; each of the individual interviews felt fair. Prior to the final round of interviews, there are: * A values interview * A quick take-home assignment * A technical interview that
I had a call with a recruiter and we discussed next steps. It was pretty much the standard get-to-know-you, "why do you want to work here?", etc. Then came the usual coding rounds. I ended up getting a job elsewhere and decided not to move forward.
You have six interviews. The first couple are by phone. The final one is a day of interviews in front of multiple panels. Make sure you study the game itself, as they do tend to hire people who actively play their game. This is no easy feat; they