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Principal Engineer Interview Experience

January 1, 2021
Positive ExperienceGot Offer

Process

Three stages:

  • Screen by an external vendor: 1 hour covering a breadth that I really appreciated. This prevents individuals who didn't prepare from taking engineers' time, which is good practice for the interviewee as well.

  • The technical onsite: The interviewers were great to work with, and I really liked that all questions were relevant to the role. You interview with the team for which you are considered, so this helps a lot.

  • A round with your management chain: A great opportunity to talk to your director, VP, CTO, and even the CEO (5 minutes if he has time). I loved this part!

Questions

Screening: Started with knowledge questions about fundamentals in my field, then a scripting question (processing data with command-line tools), and two fairly easy coding questions. You could run tests; it was a breeze if you program.

On-site: Industry-standard, back-to-back interviews with two design, two coding, and one behavioral. For me, there was also an additional design interview with a role-specific question.

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Interview Statistics

The following metrics were computed from 2 interview experiences for the Roblox Principal Engineer role in United States.

Success Rate

100%
Pass Rate

Roblox's interview process for their Principal Engineer roles in the United States is incredibly easy as the vast majority of engineers get an offer after going through it.

Experience Rating

Positive100%
Neutral0%
Negative0%

Candidates reported having very good feelings for Roblox's Principal Engineer interview process in United States.

Roblox Work Experiences