It was a virtual onsite interview that consisted of three different interviews throughout the day.
The first interview explored ML experience through past projects, with an emphasis on architecture.
The second interview was a typical LeetCode-style coding interview.
The third interview was a hiring manager interview.
The coding interview actually wasn't very difficult. I'd say it was a LeetCode medium.
The following metrics were computed from 1 interview experience for the Roblox Principal ML Engineer role in San Mateo, California.
Roblox's interview process for their Principal ML Engineer roles in San Mateo, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Roblox's Principal ML Engineer interview process in San Mateo, California.