The interview process consists of an online assessment with four modules. Each module takes between 20-60 minutes to complete.
If you move forward, you will participate in two rounds of technical and behavioral interviews, for a total of four interview rounds.
Three of the modules are completed within Roblox, and the coding assessment is conducted via CodeSignal. Therefore, you will need accounts for both platforms.
They offer a forum that describes the process. However, the section for the coding assessment is misleading and attempts to make it seem easier than it is.
You are given some practice LeetCode problems, consisting of Easy difficulty questions and a couple of Mediums. During the assessment, you are told that runtimes do not matter until after the problem is solved. However, the questions provided during the coding assessment were on par with Hard difficulty questions, with runtime being integral to passing a majority of the tests. Therefore, be well prepared.
The following metrics were computed from 60 interview experiences for the Roblox Software Engineer role in San Mateo, California.
Roblox's interview process for their Software Engineer roles in San Mateo, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Roblox's Software Engineer interview process in San Mateo, California.