The interview process included three rounds of technical assessments and two behavioral interviews.
The technical assessments consisted of one Free Response Question (FRQ) and two coding assessments. The first coding assessment was completed independently. The subsequent two coding assessments were conducted with an interviewer using a shared coding platform.
They asked me a random question that was not code-related.
The following metrics were computed from 270 interview experiences for the Roblox Software Engineer role in United States.
Roblox's interview process for their Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Roblox's Software Engineer interview process in United States.