Phone screen with recruiter:
Talked about myself, my goals, and the company. The recruiter spoke fluently about the team and hiring goals, and set expectations for the interview process.
Coding challenge:
Met one of the engineers on my team and talked about the work for 15 minutes, with a 45-minute coding challenge in the middle. Thankfully, the problem felt like it tested your skills as a software engineer, and not your memory of algorithms class.
Virtual onsite:
Had the opportunity to do this over two days but decided to do it all together. They fully briefed me on the process, which included two more coding challenges, a product-type question, and a conversation with my would-be manager. It was about 4 hours of interviewing total, plus breaks. The whole process was organized, and everyone I met was really nice.
I'm not sure if I'm allowed to say. But be prepared to talk candidly about your career and where Roblox fits in.
Also, be able to talk about some important moments of your career as an engineer so far.
The following metrics were computed from 270 interview experiences for the Roblox Software Engineer role in United States.
Roblox's interview process for their Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Roblox's Software Engineer interview process in United States.