After a couple of phone interviews with the recruiter and the team's lead software engineer they flew me to San Francisco for a final interview.
They gave me 1 hour to complete a programming test, and I went through a series of 1:1 interviews with a few team members of all specialities.
The following metrics were computed from 1 interview experience for the Ubisoft Associate Gameplay Programmer role in San Francisco, California.
Ubisoft's interview process for their Associate Gameplay Programmer roles in San Francisco, California is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Ubisoft's Associate Gameplay Programmer interview process in San Francisco, California.