Apple is seeking an AR/VR Software Development Engineer to join their Hardware team in Cupertino. This role focuses on developing high-performance real-time 3D rendering engines for cutting-edge platforms like Apple Vision Pro. The ideal candidate will combine technical expertise in graphics programming with creative problem-solving to deliver exceptional visual experiences.
The position involves designing and implementing sophisticated rendering techniques for virtual reality applications, working closely with art teams to ensure high-quality visual effects integration in the operating system. You'll be responsible for optimizing rendering performance through advanced CPU and GPU programming, while researching and incorporating new technologies like path tracers and global illumination.
This is an opportunity to work at the forefront of AR/VR technology, developing frameworks and tools that will shape the future of spatial computing. You'll be writing code in C, C++, and Objective C, collaborating with other engineers on engine architecture, and creating tools to streamline content creation pipelines.
The role offers competitive compensation ($226,158 - $272,100/yr) plus comprehensive benefits including stock options, medical coverage, and education reimbursement. You'll be part of Apple's innovative culture, working on products that redefine user experiences in the AR/VR space.
Requirements include a Master's degree in Computer Engineering or related field, 5 years of relevant experience, and expertise in graphics programming, shader development, and 3D mathematics. Join Apple in creating the next generation of immersive computing experiences.