The Mac UI and Compositing team at Apple is seeking a passionate software engineer to join their mission of making Mac the most flexible, responsive, and powerful platform worldwide. This role focuses on display management, including tracking, configuration, and frame submissions - critical components that impact every user interaction. As a Mac Display Frameworks Engineer, you'll be instrumental in developing a new unified displays framework in Swift while optimizing performance and power consumption.
The position offers an opportunity to make a significant impact on Mac's core functionality. You'll work on sophisticated display management systems, debug complex performance issues, and ensure optimal power efficiency for various workloads. The role requires meticulous attention to detail, as you'll be handling critical system components where reliability is paramount.
Key responsibilities include designing and implementing display frameworks, collaborating across teams to enhance system performance, and optimizing power consumption for better battery life. The ideal candidate brings 5+ years of software development experience, strong C/C++ programming skills, and a deep understanding of system development. Knowledge of Swift and display subsystems is highly valued.
This is an excellent opportunity for a systems or OS framework engineer who is passionate about displays and performance optimization. You'll join a team dedicated to innovation and excellence, working on technology that directly impacts millions of Mac users worldwide. The role offers comprehensive benefits, competitive compensation including equity opportunities, and the chance to work on cutting-edge technology at one of the world's leading tech companies.