GPU Compiler Engineer - Backend

NVIDIA is the world leader in accelerated computing, pioneering solutions for challenges no one else can solve.
Austin, TX, USAHillsboro, OR, USARedmond, WA, USA
$120,000 - $230,000
Backend
Senior Software Engineer
Hybrid
5,000+ Employees
2+ years of experience
AI · Enterprise SaaS
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Description For GPU Compiler Engineer - Backend

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.

NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".

What you will be doing:

  • Understand, modify, and improve multiple NVIDIA proprietary GPU compiler backends written in C++ and Python
  • Automatically extract Instruction Set Architecture (ISA) descriptions, transform, and generate portions of compiler phases
  • Use ISA descriptions to perform binary translation
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions

What we need to see:

  • B.S. or higher degree in Computer Science/Engineering or equivalent experience
  • 2+ years of compiler code generation experience (preferably with LLVM)
  • Excellent hands-on C++ and Python programming skills
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:

  • Background in LLVM code generation including instruction scheduling, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
  • Experience in compiler unit testing, and designing IRs
  • Experience Instruction Set Architecture (ISA) specification

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc.

Last updated 7 months ago

Responsibilities For GPU Compiler Engineer - Backend

  • Understand, modify, and improve NVIDIA proprietary GPU compiler backends
  • Extract and use ISA descriptions for compiler phases and binary translation
  • Design and develop new compiler passes and optimizations
  • Work with global teams on improvements and problem resolutions

Requirements For GPU Compiler Engineer - Backend

Python
  • B.S. or higher degree in Computer Science/Engineering or equivalent experience
  • 2+ years of compiler code generation experience (preferably with LLVM)
  • Excellent hands-on C++ and Python programming skills
  • Strong background in software engineering principles
  • Good communication and documentation skills

Benefits For GPU Compiler Engineer - Backend

Equity
  • Equity
  • Comprehensive benefits package

Interested in this job?