Pixar Animation Studios is seeking a Software Engineer to join their Platform Engineering team within Software R&D. This role is crucial in building and maintaining the development infrastructure that powers both Pixar's proprietary animation software and the open source OpenUSD project. The position offers an opportunity to work on the foundation of Pixar's software release process and film production pipeline.
The ideal candidate will bring deep software engineering expertise and collaborate with a cross-functional team to craft robust, maintainable systems. You'll be working in a Linux environment, developing APIs and applications in Python, and contributing to both frontend and backend components. The role involves significant work with testing frameworks, build systems, and development infrastructure.
This is an excellent opportunity for a mid-level software engineer who wants to make an impact at a world-renowned animation studio. You'll be working with cutting-edge technology in animation and VFX, while contributing to both proprietary and open-source projects. The position offers competitive compensation and the chance to work with talented engineers in a creative environment.
The role combines technical challenges with creative problem-solving, requiring someone who can balance software engineering excellence with the practical needs of artists and animators. You'll be part of the team that enables Pixar to continue pushing the boundaries of animation technology while maintaining the high quality standards the studio is known for.