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Staff Software Engineer - VALORANT, Foundations, Build Platforms

A leading video game developer and publisher known for games like League of Legends and VALORANT
Los Angeles, CA, USAMercer Island, WA, USA
$192,500 - $269,400
Backend
Staff Software Engineer
In-Person
5,000+ Employees
6+ years of experience
Gaming

Job Description

Riot Games is seeking a Staff Software Engineer to join their VALORANT Build Platforms team, focusing on developing and improving technologies that enable game delivery to players. This role combines technical leadership with hands-on development, requiring expertise in build systems, automation, and developer tooling.

The position offers an opportunity to impact the development workflow of hundreds of developers working on VALORANT, one of the world's most popular competitive tactical shooters. You'll be responsible for improving iteration flows for developers, designers, and artists while supporting the game's expansion to additional platforms.

As a Staff Engineer, you'll drive technical decisions that affect the entire development pipeline, from local development environments to production deployment. The role requires deep technical knowledge in build systems, particularly with Unreal Engine, and the ability to architect solutions that scale across large development teams.

The ideal candidate brings 6+ years of software engineering experience, with a strong background in build systems, automation, and developer tooling. You'll need excellent communication skills to work with various stakeholders and mentor other engineers. Experience with C++, Java, or Golang is required, and familiarity with Unreal Engine's Build Graph system is a plus.

Riot offers competitive compensation including a base salary range of $192,500 - $269,400, along with comprehensive benefits like medical/dental/vision insurance, 401k matching, and flexible PTO. The company's focus on work-life balance and player-first mentality creates an environment where technical excellence meets meaningful impact.

This role presents a unique opportunity to work at the intersection of game development infrastructure and developer experience, helping shape how one of gaming's biggest titles is built and delivered to millions of players worldwide.

Last updated 7 hours ago

Responsibilities For Staff Software Engineer - VALORANT, Foundations, Build Platforms

  • Drive the technical direction and decision-making at the team-level
  • Work on a range of tech stacks including infrastructure, build and test automation, release pipelines, and developer tooling
  • Work with VALORANT developers and stakeholders to align on priorities and deliverables
  • Lead efforts to break down and execute on multi-month engineering efforts
  • Participate in the team's support rotation

Requirements For Staff Software Engineer - VALORANT, Foundations, Build Platforms

Go
Java
Kubernetes
  • 6+ years of professional experience as a software engineer
  • Experience architecting and maintaining developer-facing products and platforms
  • Experience building automated build, test, and release pipelines
  • Strong empathy for improving the developer experience and iteration loop
  • Expertise with C++, C#, Java, or Golang
  • Ability to communicate complex technical subjects to all levels
  • Willingness to jump into unfamiliar technologies and take on new challenges
  • Experience mentoring other engineers

Benefits For Staff Software Engineer - VALORANT, Foundations, Build Platforms

Medical Insurance
Dental Insurance
Vision Insurance
401k
Parental Leave
  • Medical Insurance
  • Dental Insurance
  • Vision Insurance
  • Life Insurance
  • 401k with company match
  • Flexible work schedules
  • Open PTO
  • Parental Leave