Worked on Adobe Fresco. The mentors and managers are very helpful and accommodating. You get to work on projects that actually go into production.
Sometimes I had extremely long workdays.
Five rounds, five different engineers! My interview was actually quite relaxed. The engineers gave me a take-home assignment, which was optional so I could observe work style. I made some contributions pretty immediately, and they really liked that I
Initially, I had a call with a recruiter. Then, she scheduled a call with the Director of the team. It was a 30-minute video interview where he asked me questions related to the job description. I was rejected after 3-4 days.
The process was long, mostly due to the time of year I began interviewing. I started the interview process at the end of Adobe's fiscal year, so my onsite interviews were delayed for some time until budget was allocated, etc. In total, I had: * A
Five rounds, five different engineers! My interview was actually quite relaxed. The engineers gave me a take-home assignment, which was optional so I could observe work style. I made some contributions pretty immediately, and they really liked that I
Initially, I had a call with a recruiter. Then, she scheduled a call with the Director of the team. It was a 30-minute video interview where he asked me questions related to the job description. I was rejected after 3-4 days.
The process was long, mostly due to the time of year I began interviewing. I started the interview process at the end of Adobe's fiscal year, so my onsite interviews were delayed for some time until budget was allocated, etc. In total, I had: * A