The interview process is extremely long, involving a 1-hour phone screen, one video interview, and six rounds of on-site interviews.
In all rounds, I was required to go through my resume in depth and answer behavioral questions and tech concept questions. Among these, two rounds included coding assessments.
Interviewers asked me to come up with an optimized solution in 10 minutes. Several follow-up questions were asked, specifically about trade-offs between time and space complexity, and different data representations.
I cannot disclose the specific questions. I believe they use some customized questions, not LeetCode-style questions.
The following metrics were computed from 4 interview experiences for the Apple AR/VR Software Engineer role in United States.
Apple's interview process for their AR/VR Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Apple's AR/VR Software Engineer interview process in United States.