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AR/VR Software Engineer Interview Experience - Cupertino, California

February 1, 2021
Negative ExperienceNo Offer

Process

It was 7 interviews scheduled in 8 hours, all in a single day. Most of the interviewers jumped directly onto coding interviews. It was my first interview, and I was not prepared. I didn't even know that I needed to review data structures and algorithms.

Still, the process was not efficient either. First of all, I couldn't break the ice with any of them. Every question from my side had an answer: "It is confidential." I even asked what this role was about and what I would be doing, but I got the same answer.

Second, all interviewers (except for one) explained the coding questions orally. You need to have the information there with some examples. I could only do the one that had a prepared text for the question.

Questions

Questions were asked orally, so many that I cannot even remember. The ones that I do remember are:

  • Counting the points in a cluster of points.
  • Given a matrix (I don't know if it was an adjacency matrix because it was explained very poorly), find the number of islands (isolated nodes).

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Interview Statistics

The following metrics were computed from 2 interview experiences for the Apple AR/VR Software Engineer role in Cupertino, California.

Success Rate

0%
Pass Rate

Apple's interview process for their AR/VR Software Engineer roles in Cupertino, California is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive50%
Neutral0%
Negative50%

Candidates reported having mixed feelings for Apple's AR/VR Software Engineer interview process in Cupertino, California.

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