Get to work with great people on mediocre games.
The studio is not what it used to be. People aren't allowed to make the games they want and instead have to compromise on their values for the stakeholders.
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
The process took a couple of weeks. First was a phone call with the recruiter, then a phone call with questions from the team, and then another follow-up with the recruiter. This was finally followed by an on-site interview. After the on-site, I got
First, a technical phone screen with my future manager. Then, a take-home exam to program a mini-game. Finally, an on-site interview with various engineers and management. During the on-site interview, you also get a tour of the Blizzard Campus. I
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
The process took a couple of weeks. First was a phone call with the recruiter, then a phone call with questions from the team, and then another follow-up with the recruiter. This was finally followed by an on-site interview. After the on-site, I got
First, a technical phone screen with my future manager. Then, a take-home exam to program a mini-game. Finally, an on-site interview with various engineers and management. During the on-site interview, you also get a tour of the Blizzard Campus. I