You get to have fun, and it really is because you are developing the games people know and love.
Challenges are living up to the expectation of everyone who plays your games, which is a lot.
Look at newcomers as a genius in the making.
Because of Covid-19, all interviews were a combination of phone calls and video chats. It started when a recruiter reached out to me after he saw my profile on LinkedIn. Then I had: * A preliminary chat with 2 team members * A programming compe
I was contacted by a recruiter about 2 months after I submitted an online application. The recruiter and I worked out a time for a phone interview the following week. I was contacted the following week by 3 SW engineers/game developers. The interview
The entire process took 4 weeks and was very well organized and a positive experience. For the team I was a candidate for, they didn't give me any take-home assignments or whiteboarding tests. It was just talking with great, like-minded people about
Because of Covid-19, all interviews were a combination of phone calls and video chats. It started when a recruiter reached out to me after he saw my profile on LinkedIn. Then I had: * A preliminary chat with 2 team members * A programming compe
I was contacted by a recruiter about 2 months after I submitted an online application. The recruiter and I worked out a time for a phone interview the following week. I was contacted the following week by 3 SW engineers/game developers. The interview
The entire process took 4 weeks and was very well organized and a positive experience. For the team I was a candidate for, they didn't give me any take-home assignments or whiteboarding tests. It was just talking with great, like-minded people about