High pay, free food, beautiful building, great location, and smart people.
Ancient architecture, no coding standards, no commenting of code, no documentation. Poorly designed and documented, buggy, incomplete GUI framework which you are forced to use. Weird UI standards, little inter-group code sharing, poor common tools.
Work more on setting up coding standards. Force people to document their work better. Rewrite some ancient bits, or otherwise create a modern wrapper around them. Create a common toolset and develop it. Hire 5x more people onto the GTK team so that the GUI framework everyone has to use won't be so horrible.
One telephonic interview. I was asked to solve two problems using C++. An onsite interview was requested two weeks later. In total, there were three rounds when I went onsite: * A "two on one" first technical round. * A "two on one" second tech
It took more than six weeks to get the interview offer. It was a one-hour telephone interview. I was asked several questions on data structures and algorithms, and no questions on my background or CV. Most of the questions were not extremely hard, an
I met a recruiter at an on-campus info session. I applied online and received a phone interview invitation pretty soon. The interviewer was nice and asked me a bunch of brain teasers (which might have had something to do with probability). After o
One telephonic interview. I was asked to solve two problems using C++. An onsite interview was requested two weeks later. In total, there were three rounds when I went onsite: * A "two on one" first technical round. * A "two on one" second tech
It took more than six weeks to get the interview offer. It was a one-hour telephone interview. I was asked several questions on data structures and algorithms, and no questions on my background or CV. Most of the questions were not extremely hard, an
I met a recruiter at an on-campus info session. I applied online and received a phone interview invitation pretty soon. The interviewer was nice and asked me a bunch of brain teasers (which might have had something to do with probability). After o