First, I was given a test case with some translation and QA tasks. The QA tasks were related mostly to usability testing. The last question is to write an essay in your native language about your favorite book, movie, game, or TV show. The task is pretty big and requires creating a lot of text, but it is not difficult.
After that, there was a phone interview. Some general questions about motivation, teamwork, etc.
The following metrics were computed from 10 interview experiences for the Electronic Arts Localization Tester role.
Electronic Arts's interview process for their Localization Tester roles is on the easier side as most engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Localization Tester interview process.