I was contacted by a very pleasant recruiter via LinkedIn, asking if I was open to opportunities.
First Round: Initial phone call with the hiring manager and senior developer. We went over my background, motivators, and behaviors given certain situations.
Second Round: Online technical screen with a senior developer. Nothing too extreme, just some system design, coding, and testing questions.
On-Site: Six rounds that spanned from 10 AM to 5 PM. Algorithms, system design, technology stack questions, and generic API implementations. Basically, if you've read CTCI and practiced with LeetCode, you'll be able to analyze the questions and determine an appropriate plan of attack.
I interviewed around the holidays, so it took a little bit longer (3 weeks) for the team to get back to me with an offer.
Everybody that I met at the Burnaby campus was super nice, very down-to-earth, and overall incredibly easy to speak with!
Given a binary tree, write a method that detects and removes any connections within the tree that form a cycle.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Development Engineer-II role.
Electronic Arts's interview process for their Software Development Engineer-II roles is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Electronic Arts's Software Development Engineer-II interview process.