I started with a phone call from a recruiter. Next, there was a phone screening with a programmer from the team. Finally, an in-person interview.
The interview was pretty standard fare, with a few basic technical questions and a couple of brain teasers.
After that, I was called with the offer, and a package was mailed to me. For my position, there was no salary or benefits negotiation whatsoever, but this is not always the case. After I'd received the package and signed the documents, I was given a start date for orientation.
All questions asked were basic C++ language questions, followed by a bunch of brain teasers.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.