Taro Logo

Software Engineer Interview Experience

September 1, 2017
Positive ExperienceNo Offer

Process

Firstly, I was asked for a brief self-introduction. Then we switched to my resume and he asked me a lot of details about my current work, especially some implementation details. Lastly, we did a coding test of Longest Palindrome Subsequence.

Questions

Longest Palindrome Subsequence

Was this helpful?

Interview Statistics

The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.

Success Rate

40%
Pass Rate

Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.

Experience Rating

Positive57%
Neutral25%
Negative18%

Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.

Electronic Arts Work Experiences