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Software Engineer I Interview Experience - United States

October 1, 2012
Positive ExperienceNo Offer

Process

After two rounds of phone interviews, I took a plane to SF for an onsite interview at EA Maxis headquarters. There were three rounds. The first round involved two young engineers asking resume questions and then some geometry problem-solving.

After that, a recruiter gave me a brief tour of the office before I entered the second round, facing two senior engineers. The questions were fairly simple, basically about object-oriented programming in C# and some C++ tricks.

The last interview was a casual one with the project manager. There was nothing noteworthy.

Questions

Some questions related to Sims, which I have no experience with at all.

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Interview Statistics

The following metrics were computed from 1 interview experience for the Electronic Arts Software Engineer I role in United States.

Success Rate

0%
Pass Rate

Electronic Arts's interview process for their Software Engineer I roles in United States is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive100%
Neutral0%
Negative0%

Candidates reported having very good feelings for Electronic Arts's Software Engineer I interview process in United States.

Electronic Arts Work Experiences